Avatar: The Last Airbender (TLA)
Firebending
The rule
Whenever this creature attacks, you add red mana (the number N shown); this mana lasts until end of combat.
In play
The mana only exists during combat: you have to attack to benefit, so the creatures that make it are first of all attackers.
The archetypes that lean on it
The other mechanics of the set
The Firebending cards, ranked
Ranked by win rate when the card is in hand (the cards with few games follow, by pick rating).
- 1. The Rise of Sozin // Fire Lord Sozin67.4 %9.3
- 2. The Legend of Roku // Avatar Roku63.0 %8.8
- 3. Azula, Cunning Usurper62.9 %7.6
- 4. Ozai, the Phoenix King58.9 %8.1
- 5. Iroh, Grand Lotus58.9 %7.1
- 6. Ran and Shaw58.3 %7.0
- 7. Firebending Lesson58.2 %6.4
- 8. Fire Nation Cadets56.5 %6.2
- 9. Boiling Rock Rioter56.2 %6.6
- 10. Fire Sages55.8 %6.0
- 11. Fire Nation Attacks55.0 %5.6
- 12. Azula, On the Hunt54.9 %5.4
- 13. Vindictive Warden54.1 %5.6
- 14. Avatar Aang // Aang, Master of Elements53.9 %7.0
- 15. Tundra Tank53.9 %5.8
- 16. Sun Warriors53.7 %5.2
- 17. Zuko, Exiled Prince53.0 %4.0
- 18. Fire Nation Palace52.7 %5.8
- 19. Uncle Iroh52.7 %4.4
- 20. Firebender Ascension52.6 %5.6
- 21. Jeong Jeong, the Deserter52.4 %4.1
- 22. Firebending Student51.8 %5.0
- 23. Cruel Administrator51.3 %2.6
- 24. Rough Rhino Cavalry51.1 %2.0
- 25. Zhao, Ruthless Admiral51.1 %2.0
- 26. Fire Lord Azula50.7 %4.2
- 27. Fire Lord Zuko46.3 %2.0
- 28. Sozin's Comet43.0 %5.8


